1.0.1
Buffer data from a stream into an array if a callback is provided
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1.1.1
A really fast LRU cache for array items (numeric keys)
2.0.1
Writable stream that forwards everything in the highWaterMark buffer to a custom write function using the new writev api in streams
1.4.0
Run a function exactly one time
1.2.1
Pass in a string, array, Buffer, Data View, or Uint8Array, and get a Buffer back.
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